Percy and Red: a Dialogue
Percy: Room 5 prepares us for the transition into three-dimensional Abstract Space. A big warning. Abstract linearity has two main components: writing and time. It's easy to forget the power of the latter, and very difficult to break it. Because we are conditioned to think of the past as behind us and the future ahead.
Red: Well, that's understandable.
Percy: I know. Just keep this in mind, because to break the cognitive distortion of linear time we will jump to various points in the 4D fabric of Abstract Space. And the primary tool for this plotting is the Navigational Quadrant...let's head on in and meet it.
Red: Huh...this opening appears larger...
Percy: The Navigational Quadrant is based on the old maritime instrument that triangulates bearings off celestial bodies. I've updated it for Abstract Space, where the bodies we triangulate off are Concepts/Object pairs. Take a look up on the Big Screen. See anything familiar?
Red: So...I see the Propaganda Portal up top. And I suppose the anchor represents the paired Object -- the territory of the trade infrastructure.
Percy and Red: a Dialogue
Percy: Room 5 prepares us for the transition into three-dimensional Abstract Space. A big warning. Abstract linearity has two main components: writing and time. It's easy to forget the power of the latter, and very difficult to break it. Because we are conditioned to think of the past as behind us and the future ahead.
Red: Well, that's understandable.
Percy: I know. Just keep this in mind, because to break the cognitive distortion of linear time we will jump to various points in the 4D fabric of Abstract Space. And the primary tool for this plotting is the Navigational Quadrant...let's head on in and meet it.
Red: Huh...this opening appears larger...
Percy: The Navigational Quadrant is based on the old maritime instrument that triangulates bearings off celestial bodies. I've updated it for Abstract Space, where the bodies we triangulate off are Concepts/Object pairs. Take a look up on the Big Screen. See anything familiar?
Red: So...I see the Propaganda Portal up top. And I suppose the anchor represents the paired Object -- the territory of the trade infrastructure.
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ADHD Torus Room 1
DEFINE CONCEPT
Attention Deficit Hyperactivity Disorder
SOURCE deCODE
Dialectic Pair: Concept/ADHD vs Object/Me
Response: Define concept of ADHD with a predictable reference source. (guidance here)
Observation. Oxford English Dictionary (OED ) defines the concept as:
ADHD: (n) A mental condition, beginning in childhood and often persisting into later life, that is characterized by persistent difficulty in maintaining attention and concentration, and is frequently accompanied by hyperactive and impulsive behaviour.
Orientation. Object (me) is labelled ADHD. I sometimes have trouble with attention and concentration, but don’t think I am hyperactive or impulsive.
Observation. Unable to confirm Concept/Object match-up based on definition of concept’s terminology.
Response. Establish the origin and evolution of the concept with Wikipedia.
Observation. The entry for ADHD states its criteria are defined by the American Psychiatric Association (APA) in its Diagnostic and Statistical Manual of Mental Health Disorders (DSM.)
Observation. Wikipedia page, History of ADHD, has evolution of the term.
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DSM II (1968): Hyperkinetic Reaction of Childhood
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DSM-III (1980): Attention Deficit Disorder (with and without Hyperactivity.)
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DSM IIIr (1987): Attention Deficit/Hyperactivity Disorder
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DSM IV (1994): ADHD with 3 subtypes
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Inattentive presentation (no hyperactivity) [ADHD-I]
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Hyperactive presentation [ADHD-II]
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Combined presentation (hyperactivity and inattentiveness) [ADHD-III]
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Observation. The shifting concept terminology indicates previous inconsistency between concept and observed reality.
Response. Deconstruct ADHD terminological frame and test for consistency: internal and Concept/Object.
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