Percy and Red: a Dialogue
Percy: Room 5 prepares us for the transition into three-dimensional Abstract Space. A big warning. Abstract linearity has two main components: writing and time. It's easy to forget the power of the latter, and very difficult to break it. Because we are conditioned to think of the past as behind us and the future ahead.
Red: Well, that's understandable.
Percy: I know. Just keep this in mind, because to break the cognitive distortion of linear time we will jump to various points in the 4D fabric of Abstract Space. And the primary tool for this plotting is the Navigational Quadrant...let's head on in and meet it.
Red: Huh...this opening appears larger...
Percy: The Navigational Quadrant is based on the old maritime instrument that triangulates bearings off celestial bodies. I've updated it for Abstract Space, where the bodies we triangulate off are Concepts/Object pairs. Take a look up on the Big Screen. See anything familiar?
Red: So...I see the Propaganda Portal up top. And I suppose the anchor represents the paired Object -- the territory of the trade infrastructure.
Percy and Red: a Dialogue
Percy: Room 5 prepares us for the transition into three-dimensional Abstract Space. A big warning. Abstract linearity has two main components: writing and time. It's easy to forget the power of the latter, and very difficult to break it. Because we are conditioned to think of the past as behind us and the future ahead.
Red: Well, that's understandable.
Percy: I know. Just keep this in mind, because to break the cognitive distortion of linear time we will jump to various points in the 4D fabric of Abstract Space. And the primary tool for this plotting is the Navigational Quadrant...let's head on in and meet it.
Red: Huh...this opening appears larger...
Percy: The Navigational Quadrant is based on the old maritime instrument that triangulates bearings off celestial bodies. I've updated it for Abstract Space, where the bodies we triangulate off are Concepts/Object pairs. Take a look up on the Big Screen. See anything familiar?
Red: So...I see the Propaganda Portal up top. And I suppose the anchor represents the paired Object -- the territory of the trade infrastructure.
Navigation Ellipse
click on topic
ADHD Torus Room 8
NEW CONCEPT DEFINITION and CONCEPT/OBJECT MATCH-UP
Concept of HyperFlow vs. Object of Me/Motorcyle
Navigation Ellipse
click on topic
SOURCE deCODE
Response (ex-Rm7). Synthesize the components and nodes of Flow + Zanshin into a new Concept for outdoor Hyperfocus. Call it HyperFlow. MAGNIFY Room 8 Element 1
Response. Test concept of HyperFlow against observations of the Object (me) in what I consider outdoor Hyperfocus.
Orientation. Two most obvious professional ones are combat journalism and information warfare. Two most obvious recreational ones are motorcycle riding and backcountry skiing.
Orientation. The only one I can test easily and consistently is motorcycle riding.
Response. Test HyperFlow against motorcycle riding through traffic on the M-25 motorway.
Orientation. Direct match up, but with additional factors. MAGNIFY Room 8 Object 1
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HyperFlow is based on perceiving and interacting with energy flowing through a dynamic and uncertain – yet predictable -- environment.
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It is a visual decision-cycle: there’s no linguistic (word-based) thought between observation and action.
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The pivotal element is the mental map, which is visual, networked and predictive: I can anticipate and counter future actions by other drivers. It is 4D (3D space plus time.)
Conclusion. Based on test rides, synthesize the elements and categorize them into components that must align to trigger HyperFlow. These are:
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Setting: A precise and achievable goal establishes the system that must be navigated to reach it.
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Capability: Integration of body, brain and tool into a package that both senses and projects energy.
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Mental State: Total, confident and fluid awareness based on a 4D mental map. MAGNIFY Room 8 Element 2
Response. Continue testing HyperFlow’s components and elements on other experiences I associated with outdoor Hyperfocus: solo backcountry skiing, combat reporting and information warfare.
