Percy and Red: a Dialogue
Percy: Room 5 prepares us for the transition into three-dimensional Abstract Space. A big warning. Abstract linearity has two main components: writing and time. It's easy to forget the power of the latter, and very difficult to break it. Because we are conditioned to think of the past as behind us and the future ahead.
Red: Well, that's understandable.
Percy: I know. Just keep this in mind, because to break the cognitive distortion of linear time we will jump to various points in the 4D fabric of Abstract Space. And the primary tool for this plotting is the Navigational Quadrant...let's head on in and meet it.
Red: Huh...this opening appears larger...
Percy: The Navigational Quadrant is based on the old maritime instrument that triangulates bearings off celestial bodies. I've updated it for Abstract Space, where the bodies we triangulate off are Concepts/Object pairs. Take a look up on the Big Screen. See anything familiar?
Red: So...I see the Propaganda Portal up top. And I suppose the anchor represents the paired Object -- the territory of the trade infrastructure.
Percy and Red: a Dialogue
Percy: Room 5 prepares us for the transition into three-dimensional Abstract Space. A big warning. Abstract linearity has two main components: writing and time. It's easy to forget the power of the latter, and very difficult to break it. Because we are conditioned to think of the past as behind us and the future ahead.
Red: Well, that's understandable.
Percy: I know. Just keep this in mind, because to break the cognitive distortion of linear time we will jump to various points in the 4D fabric of Abstract Space. And the primary tool for this plotting is the Navigational Quadrant...let's head on in and meet it.
Red: Huh...this opening appears larger...
Percy: The Navigational Quadrant is based on the old maritime instrument that triangulates bearings off celestial bodies. I've updated it for Abstract Space, where the bodies we triangulate off are Concepts/Object pairs. Take a look up on the Big Screen. See anything familiar?
Red: So...I see the Propaganda Portal up top. And I suppose the anchor represents the paired Object -- the territory of the trade infrastructure.
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ADHD Torus Room 16
CONCEPT/OBJECT MATCH-UP
Ground Truth vs OODA Loop
SOURCE deCODE
Response (ex-Rm15). Use Abstract HyperFlow to compare Ground Truth to the OODA Loop.
Observation. To get the F-16 made, Boyd used the OODA Loop in a sophisticated Information Warfare campaign against the Air Force bureaucracy.
Orientation. Boyd and I used the same information warfare techniques. These are instinctive. No one trained us, there is no manual.
Observation. I have observed others who use them, notably Vladimir Putin. And am finding them deployed throughout history.
Conclusion. Abstract HyperFlow appears to be a consistent talent among some humans honed through experience, that is NOT via writing – the medium we manipulate in these campaigns. This mental state appears instinctive, and therefore should be genetic.
Conclusion. Abstract HyperFlow is based on perception of indirect energy flows, the same as vision with light. Does it also follow the laws of physics?
Response. Can Outside Minds deploy Abstract HyperFlow to decode the Illusion based on scientific principles?
Observation. Patterns of Conflict is based on Boyd’s only significant written document, Destruction & Creation, which describes his “Dialectical Engine” for observing reality. PDF of paper here.
Orientation. That paper is an exercise in meta-cognition: Boyd was able to explain how we think, which is opposite to the structure of writing.
Conclusion. Use Boyd’s Deconstruction and Creation/Dialectical Engine to continue our attempt to decode the illusion.
Conclusion. Name this model the Ground Truth Dialectical Engine (GT Engine.)
Response: Conclude dialectical exercise and combine all conclusions into one list. See list here.
Dialectical Circuit: END
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